Clones that respect the game mechanics of titles that came before - this applies to projects with the same core mechanics, the same metas, or the same combinations of core and meta, so it is more about drawing ideas and inspiration from other games but adding your own creative spin to them and changing some aspects.“ Clones without honor” - they usually take every part of a particular game and replicate it without spending any creative energy on it, so it is basically about stealing someone else’s ideas.But according to Kroon, there are two types of clones: What is the difference between “good” and “bad” game clones?Īt a higher level, we can identify clones as duplicates of already existing games. Kroon, who also has a master’s degree in game design and wrote a dissertation on the Nemesis system in Shadow of Mordor, shared his perspective on cloning with Games and Names host, AppMagic VP of product Stan Minasov.īelow are the key takeaways from the conversation, but to get the big picture, listen to the second episode in full on:
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